Varsha struggles to know whether she is awake from the nightmare and Ty sneaks away to discover something very dangerous that the party may be able to use to their advantage.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
Varsha experience a dangerous nightmare while at the academy.
(This episode is cut short as we live viewed the Konami Silent Hill Announcement)
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
Brother Sykes has opened the forbidden magical tower to the school of void magic and the party must now try to figure out how to use the odd magical machinery.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
The party in this pocket dimension at a wizard academy, they must discuss their next moves both large and small as a revolutionary group.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
Three months have passed at the academy and Ty's thoughts drift towards the north as the Spellwind carries those thoughts towards Hornlight.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
The Pedulum tower has provided a puzzle to beat before the party can complete their journey to the mythical Flaeryce Academy.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
Arriving in the ghostly abandoned town of Pendulum the party quickly determine that something else is going on here.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
Several weeks later. The party and refugees leave The Wanderings. But food is running scarce and the group’s energy begins to wane.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
The Umberhulks are defeated and the party moves on through the winding tunnels of The Wandering.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
Umberhulks. Also... Umberhulks.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic