The party begins to investigate the Spire of Iriolarthas to find a way to deal with Auril, the Frostmaiden.
Icewind Dale is cold and unforgiving, along with most of the people that live there. What will a group of people do to change the fate of all of the land beyond the Spine of the World? Can they fight against winter itself? Join us at our table for the Dungeons and Dragons 5e module: Rime of the Frostmaiden.
Featuring: Aaron Black, Fhaelin, Mythematic, PMSProxy, Techniq, Tessachka, Wish, and DM'd by Wacksteven
The party begin to track the Way of the Grasp assassin with the help of Urue the Blue Falls goliath guard.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
Connections are discovered, a door is knocked on, and the Apprentice tries to impart wisdom.
Featuring: BradWOTO, Drakoniques, Fhaelin, Leah, Mirggles, Myre, with JohnnyBlamz, Mythematic, Grennig, Trenchmouth, and Narrated by Pumpkinberry
Names are learned, and tethers are tested and strained.
Featuring: BradWOTO, Drakoniques, Fhaelin, Leah, Mirggles, Myre, with JohnnyBlamz, Mythematic, Grennig, Trenchmouth, and Narrated by Pumpkinberry
"The Grasp" a cryptic group of planeswalking elite assassins are now hunting the party and the people of Bluefalls and the party begin preparing.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
Messages, secret plans, a magical elevator, and canapes?
Icewind Dale is cold and unforgiving, along with most of the people that live there. What will a group of people do to change the fate of all of the land beyond the Spine of the World? Can they fight against winter itself? Join us at our table for the Dungeons and Dragons 5e module: Rime of the Frostmaiden.
Featuring: Aaron Black, Fhaelin, Mythematic, PMSProxy, Techniq, Tessachka, Wish, and DM'd by Wacksteven
Lyr stands firm, Ras has faith, and Erufr falters.
Featuring: BradWOTO, Drakoniques, Fhaelin, Leah, Mirggles, Myre, with JohnnyBlamz, Mythematic, Grennig, Trenchmouth, and Narrated by Pumpkinberry
The group stumble upon a murdered corpse when an investigation ensues the party are forced to take the stand.
A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.
Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM'd by Mythematic
The party has activated the Ythryn Mythyllar, but at what cost?
Icewind Dale is cold and unforgiving, along with most of the people that live there. What will a group of people do to change the fate of all of the land beyond the Spine of the World? Can they fight against winter itself? Join us at our table for the Dungeons and Dragons 5e module: Rime of the Frostmaiden.
Featuring: Aaron Black, Fhaelin, Mythematic, PMSProxy, Techniq, Tessachka, Wish, and DM'd by Wacksteven
Lyr stands firm, Ras has faith, and Erufr falters.
Featuring: BradWOTO, Drakoniques, Fhaelin, Leah, Mirggles, Myre; with: JohnnyBlamz, Mythematic, Grennig, Trenchmouth, and Narrated by Pumpkinberry.